Final Fantasy Commander #28
Summon: Yojimbo
Enchantment Creature — Saga Samurai
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Exile target artifact, enchantment, or tapped creature an opponent controls.II, III — Until your next turn, creatures can't attack you unless their controller pays {2} for each of those creatures.IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.Vigilance
Finish:nonfoil
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